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Jack Black’s Minecraft Film Ignites Wild New Cinema Craze

Jack Black’s Minecraft Film Ignites Wild New Cinema Craze
Image credit: Legion-Media

Jack Black’s turn in the Minecraft film sent punters into a frenzy, sparking a wild new trend for video game adaptations and raking in nearly $1 billion worldwide. Find out how it all kicked off.

As 2025 wraps up, it’s easy to overlook just how much mayhem hit the cinemas when the Minecraft film landed earlier this year. The blocky adventure, fronted by Jack Black, didn’t just draw crowds—it turned the whole cinema experience on its head, showing just how much video game stories have taken over the big screen. The story follows a bunch of everyday folks who get sucked through a portal into the Overworld, a strange, pixelated landscape. With no way back and all sorts of creatures on their tail, Natalie (Emma Myers), her younger brother Henry (Sebastian Hansen), their animal-mad real estate agent (Danielle Brooks), and a down-on-his-luck local (Jason Momoa) have to rely on Black’s oddball Steve to survive.

Blockbuster Success and Unruly Audiences

On paper, the plot’s nothing too wild. So how did this flick end up just shy of a billion dollars at the box office, becoming the year’s fourth biggest earner and the second most popular video game adaptation ever? Let’s wind back to April, when the film first hit Aussie screens. Minecraft, created by Mojang and launched in 2011, is a bit like digital Lego—players stack blocks, build shelters, and dig for treasure, all while dodging nasties that come out after dark. Its simple charm and broad appeal made it a favourite for gamers of all ages.

With that in mind, it’s no wonder fans were keen as mustard for the film. But no one saw the chaos coming. Within days of its release on 4 April, screenings turned into something closer to a footy match than a night at the pictures. Punters cheered and shouted at lines like “I am Steve” and “Chicken Jockey.” Social media only fuelled the madness, with popcorn flying whenever those lines were dropped. One fan even rocked up with a live chook to mark the now-famous quote. Things got so rowdy that police were called to keep an eye on the crowds, and one UK cinema even banned kids to try and keep things under control, according to the BBC. Director Jared Hess didn’t seem fussed, saying,

“No one’s going to get hurt from popcorn.”

Jack Black, though, took it more seriously, showing up at a screening to warn,

“Please, no throwing popped corn… and also absolutely no Chicken Jockey.”

Why Video Game Films Are Booming

So, what made this adaptation such a hit, and why did it spark such a wild reaction? It’s not the first time a game-based film has packed out cinemas, and it won’t be the last. Over the past decade, these adaptations have only grown in popularity. The Super Mario Bros. Movie in 2023 pulled in $1.36 billion globally—more than most blockbusters, including Oppenheimer, which nabbed Best Picture that year.

The secret? These films come with a ready-made fan base. According to Active Player, about 1.4 million people are playing Minecraft at any given moment, with over 50 million logging in each year. If even a slice of those players buy a ticket, you’re onto a winner. Plus, the Minecraft community is massive online, with streamers and fans connecting over the game. The film even squeezed in a few of these streamers for some cheeky cameos and Easter eggs, which only got fans more hyped.

Changing Attitudes and What’s Next

It’s worth asking why game-based films weren’t always this popular. They used to cop a fair bit of flak for being cheesy or just plain bad. But with more serious, well-made adaptations like HBO’s The Last of Us and Prime Video’s Fallout, things have shifted. Sure, the old Resident Evil films had their fans, but they never pulled the numbers we’re seeing now with franchises like Five Nights at Freddy’s or Sonic. Gaming’s gone mainstream, and when you’ve spent hours building, mining, and battling in a game, it’s only natural to want to see it come alive on the big screen.

The trend’s not slowing down, either. A Minecraft Movie 2 is already locked in for July 2027. Next year’s shaping up to be another big one for game adaptations, with The Super Mario Galaxy Movie, a new Street Fighter, and Zach Cregger’s Resident Evil reboot all on the way. Here’s hoping the popcorn stays in the bucket next time around.